also, why are energy points supposedly worth so much? I don't know if it's 2 or 3, but I encounter a mushroom and I automatically feel down like it's a waste of a turn. It seems to give me 2 energy I think? and I use 1 energy just to interact with it so your profit is only 1. Why is 1 energy worth giving up on money and/ or xp? and when the wishing well or beggar gives me energy in exchange for a decent amount of money (I think it's like when you give it more than it'll ignore, but not enough to get an item or double $ back) I always walk away rather dejected not to complain but, is there any way you can up that to 4, 5 energy?? It's annoying lol. I say their worth so much because that potion only gives 1 energy and it's EXPENSIVE. It's like at the begining they wanted energy to be worth a lot, but then decided nah let's make it easy and never bothered to fix the older stuff.
Also that thing where I get a crit and the comp does as well?? Well specifically for the gun class, crits ARE their specialty! For sword class, do they get blocked every time they GET a block? If your a mage is your opponent automatically 15% stronger due to your boost in magic power? Then why do the mobs get to crit whenever us gun totin' partners crit? I crit nearly every time! it makes my mobs 2x harder than everybody else' (cuz THEY crit every time too!!) and arena play even MORE impossible!! WTF??